Dialux screwing up blender model

questions regarding the handling of DIALux evo. (features, tools, options, settings)
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Joined: Thu Nov 08, 2018 11:02 am

Dialux screwing up blender model

Post by bochenski » Mon Feb 04, 2019 11:37 am

Hi guyz

Im modeling a surface 3d on the Software Blender, and importing this in Dialux EVo.
But in some places the surface it's getting weird, pls see the img attached.


Posts: 1895
Joined: Wed Mar 07, 2012 3:07 pm

Re: Dialux screwing up blender model

Post by Csuleiman » Mon Feb 04, 2019 1:53 pm

Dear bochenski,

Evo displays all surfaces, including those of a 3DS object, on one sided only.
Unfortunately, we do not have a solution for your problem in evo. Perhaps you could modify the 3DS object in your software Blender in such a way that the model has two-sided surfaces. But we're not really sure if this would help to solve the problem.

Best regards,
DIAL Support Team


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